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Lead Game Designer - Portfolio Games
Voodoo
- Location
- France
- Posted
Join Voodoo's Gaming Studio as a Game Designer and contribute to creating hit mobile games and apps that entertain the world.
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Join Voodoo's Gaming Studio as a Game Designer and contribute to creating hit mobile games and apps that entertain the world.
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Voodoo
Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Founded in 2013, Voodoo has gathered 800 employees, 7 billion downloads, and over 200 million active users. The Gaming team is made up of hybrid-casual, casual, and mid-core experts who work on creating, developing, and launching new hit games. A new Studio is being created to refresh and expand top legacy games such as Helix Jump, Flappy Dunk, and Puff Up. The role involves defining prioritized roadmaps, finding core gameplay enhancements, analyzing in-game data, designing meta gameplay features, and driving close collaboration with team members across development, art, and analytics. Voodoo offers best-in-class compensation and other benefits according to the country of residence.
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Fully remote is accepted within a 2-3 hours time difference with France (CET).
Team
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.
The Studio is working on refreshing and expanding our top legacy games – such as Helix Jump, Flappy Dunk, and Puff Up. These games have already achieved great success, and we're eager to build on that momentum to create the next big hit.
Role
Define prioritized roadmaps and sprints for teams to implement on a bi-weekly basis.
Find core gameplay enhancements to unlock engagement uplift across new and existing users.
Continuously analyze in-game data to identify opportunities for optimizing and growing game economies.
Ensure that game economy models are scalable and adaptable to new game features or changes in player behavior.
Design and optimize meta gameplay features, such as progression systems, time-limited events, new game modes, quests, or player-driven goals, ensuring they contribute to monetization and player engagement.
Drive close collaboration with team members across development, art and analytics to align feature strategies with game design goals and clear KPIs that prove success.
Regularly present findings and recommendations to stakeholders, including the General Manager and Game Designers, to drive informed decision-making.
Stay up-to-date with industry trends and competitor strategies in casual games to identify opportunities for innovation and differentiation.
Profile
4+ years of experience as a Hypercasual or Hybridcasual Game Designer
Track record of working on hit games, either creating them or by improving them significantly
Demonstrated success in leading multidisciplinary teams to achieve design excellence and deliver engaging player experiences
Clear communication skills in English, both written and verbal; clear and concise
Entrepreneurial mindset essential
Benefits
Best-in-class compensation
Other benefits according to the country you reside