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Senior Software Engineer I
Splice
- Location
- United States of America
- Posted
- Salary Range
- 152k - 160k USD
Senior Software Engineer I at Roboflow: Collaborate on music production features, shape creative flow, and drive innovation.
Splice
Senior Software Engineer I at Roboflow: Collaborate on music production features, shape creative flow, and drive innovation.
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Splice
We are seeking a Senior Software Engineer I to join our Audio Core team at Roboflow. As a Senior Software Engineer, you will work on creating and deploying application features that meet creators' needs for music production. You will collaborate with cross-functional teams, including Engineering, Design, and Product Management, to shape the creative flow of musicians. With flexible remote work options and $4,000/year travel stipends, this role offers a great balance of autonomy and opportunities for growth. We value curiosity, ownership, and a drive to improve, and we are looking for someone who is passionate about computer vision and AI. As part of our team, you will have the opportunity to contribute to groundbreaking projects and work with a talented team of developers.
JOB TITLE:Senior Software Engineer I
LOCATION: Remote
THE ROLE: As a Senior Software Engineer on the Audio Core team, you'll work with Engineering, Design, and Product Management to help our users create incredible music. You will create, deploy, and maintain application features that meet creators where they are, from DAW Plugins to Web, Desktop, and even Mobile apps. You'll have the opportunity to shape the creative flow of musicians while working with multi-talented, creative and inclusive teammates.
WHAT YOU’LL DO:
Solve problems using a variety of languages and frameworks such as C++, JavaScript, TypeScript, Angular, Elementary Audio, and more.
Rapidly iterate and experiment with new concepts for creative workflow.
Collaborate with your peers in Engineering, Product Management, and Design to support product decisions and review future implementations.
Author RFCs to propose new feature implementations, or improvements to existing ones.
Share with your teammates, whether it's mentoring another engineer, or posting something awesome you just learned.
Participate in code reviews to shape our code—and the way we think and talk about our work.
JOB REQUIREMENTS:
You have 3+ years of relevant work experience in building and maintaining production quality audio software.
You have an earnest desire to learn new things.
You’ve written code in some or all of the following languages: C++, JavaScript, Java, Swift, Kotlin, Objective-C, or Dart.
You’ve built software with JUCE or other plugin frameworks.
You have a bias towards action and experimentation.
You care about quality. It drives you.
You are not afraid to ask questions.
You are comfortable, or even prefer working across technical stacks.
You get excited about data and using it to make technical decisions.
You communicate clearly and effectively with technical and non-technical audiences.
You are comfortable both deploying and maintaining code in an agile environment.
You thrive on delivering quality work under tight deadlines.
NICE TO HAVES:
Experience with WebAssembly and Emscripten.
Experience with performance optimization.
Experience with Angular.
Experience with Rust.
Experience with iOS or Android development using the native tool chains.
Experience with audio engineering or digital signal processing.
Experience with Web Audio.
Experience playing an instrument, singing, or using music creation software.
The national pay range for this role is $152,500 - $160,000. Individual compensation will be commensurate with the candidate's experience.